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SASHA BERNERT

Senior Environment Artist

3D Environment Artist in games, working in stylized art directions.
Co-founder of the art community The Club.
President of french game cluster Atlangames.

Airborn Studios

UNANNOUNCED GAME

Senior Environment Artist at Airborn Studios

2023 | Video Game


Teamfight Tactics

TEAMFIGHT TACTICS

Environment Artist at
Brunch Studio

2022 | Cinematic


RAWMEN

RAWMEN

Environment Artist at
Animal

2022 | Video Game

Monomi Park

UNANNOUNCED GAME

Environment Artist at
Monomi Park

2021 | Video Game


Besiege

BESIEGE

Environment Artist at Spiderling Games

2020 | Video Game


Freelance

FREELANCE

Environment Artist

2017-2019 | Various

BESIEGE - THE SPLINTERED SEA

Visual development, environment and prop creation for the Besiege 1.0 release and DLC, "The Splintered Sea".

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SCULPTS

Compendium of some of my favorite sculpts from different personal projects.

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STYLIZED GUNS

Concept and lookdev for a stylized PBR handgun and shotgun game assets on an unnanounced project.

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Breakdown for 80.lv

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RAWMEN

Environment and Prop Creation
Creating the environment for the Scrapyard map.

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RAWMEN

Material and Trim Creation
Creating fully procedural materials and trims in Substance for the game's environments.

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TEAMFIGHT TACTICS : SHOWDOWN IN SPATULOPOLIS

Monsters Attack! Launch Cinematic
Modeling and surfacing of city assets (streetlights, stage, urban furniture) at Brunch Studio.

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GREENPATH

"Here we now shall wait, patient, for the call to return."
My stylized love letter of Greenpath from Hollow Knight, inspired by @cysketch's diorama concept.

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TRAILERS AND CINEMATICS

Here are previous cinematics, trailers or video content I have worked on.

RIOT GAMES (2022) - Teamfight Tatics : Monsters Attack Launch Cinematic
Modeling and surfacing of city assets at Brunch Studio.

[NDA, UNFINISHED] SPIDERLING GAMES (2020) - Besiege on Switch Teaser Trailer
Storyboard, game capture, and trailer editing for a teaser trailer.

PERSONAL WORK (2019) - Motion Design
Motion design and animation for a personal project

NDA PORTFOLIO

To access my NDA Portfolio, please ask for permission directly.

NDA PORTFOLIO

AIRBORN STUDIOS / PHOENIX LABS (2023)
Asset modeling, sculpting and texturing for an unannounced project.

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MONOMI PARK (2021)
Environment kit creation and lookdev for an unannounced project.

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MONOMI PARK (2021)
Tech art tool to provide the Slime Rancher 2 team with a stylization workflow.

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SashaB_GreenpathMainShot

SPIDERLING GAMES (2020)
Environment asset creation for unannounced Besiege project.

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