
SASHA BERNERT
ENVIRONMENT ARTIST
3D Environment Artist in games, working in stylized art directions.
Co-founder of the art community The Club.
Vice-President of french game cluster Atlangames.

RAWMEN
Environment Artist at
Animal
2022 | Video Game

TEAMFIGHT TACTICS
Environment Artist at
Brunch Studio
2022 | Cinematic

UNANNOUNCED GAME
Environment Artist at
Monomi Park
2021 | Video Game

BESIEGE
Environment Artist at Spiderling Games
2020 | Video Game

FREELANCE
Environment Artist
2017-2019 | Various

STYLIZED GUNS
Concept and lookdev for a stylized PBR handgun and shotgun game assets on an unnanounced project.




RAWMEN
Scrapyard Map Environment Creation
Making reusable props, assets, and trims to design and create the scrapyard level.



TEAMFIGHT TACTICS : SHOWDOWN IN SPATULOPOLIS
Monsters Attack! Launch Cinematic
Modeling and surfacing of city assets at Brunch Studio.


GREENPATH
"Here we now shall wait, patient, for the call to return."
My stylized love letter of Greenpath from Hollow Knight, inspired by @cysketch's diorama concept.



NDA PORTFOLIO
MONOMI PARK (2021)
Environment kit creation and lookdev for an unannounced project.


MONOMI PARK (2021)
Tech art tool to provide the Slime Rancher 2 team with a stylization workflow.

SPIDERLING GAMES (2020)
Environment asset creation for unannounced Besiege project.

